CONNEXT
for inclusion

Empowerment through game-based learning!

News

Gamifield Diamonds Seminar

Wow! Is that what gamification means?

I participated in the Virtual Gamified Diamonds Seminar, which presented some of the activities of CONNEXT project in a gamified way and discussed digital youth work. However, what inspired me…
Lockdown edition picture

Fighting lockdown apathy with games

When teaching, hobbies and other group activities suddenly end or are turned online, it’s difficult for many of us to keep up the motivation. The exceptional lockdown experience of spring…
Capture

Step-by-step model for game development

When we implement games in the classroom or in other contexts, the role of the teacher or game master is extremely important. How you design the games, determines everything! That’s why in this article we…
Unsplash hiphop women tiedostomuoto ongelma

Gender mainstreamed – or not?

Acceptable behaviour for a girl, men taking care of babies, diverse career options for women, gender minorities as part of our societies… Gamification can be used to address various gender…
Pixabay Pexels treasure map

Tips on game-based learning with migrants

Games are suited to everyone! When adjusting them to migrant groups, language support among other things needs to be highlighted. In CONNEXT we have worked around the topic internationally. This…
Diamonds Pixabay Colin Behrens

Virtual Gamified Diamonds Seminar 26.8.

Are you interested in how gamification supporting learning and empowerment has developed over the past years?  What about how digital youth work has been done in Finland and how does…